The server host is going to have to take down the server for some maintenance between the hours of 7 AM and 12 PM CST on April 2. The outage should only last about 20 minutes. Unfortunately I don’t know an exact time, so just be on guard.
The server has been updated with the latest version of bukkit and is now ready to run in 1.2.4
Let me know of any issues that you may find.
ChimneySwift11 recorded a rundown of the new stuff that isn’t really bug fixes.
Don’t update yet if you want to play on the server. You will get an outdated notice if you try. I will update this when we can use the update with the server.
I managed to get a prototype working for a lighthouse using the new glowstone lamps. It’s working in 1.2.3 as of today, so I hope it doesn’t break on the next update.
I may or may not have released a small army of snow golems on the island. Just sayin’…
EDIT: They all died very quickly. C’est la vie.
So I know we have been working on creating an iron golem farm, but it now looks like spawn rates have been nerfed to points where it makes this unfeasible. We will have to continue to mine for iron the old fashion way.
This is ok. We will get through this. Plus when bakerville is done, we’ll have a bustling town!
Updated the server to 1.2 today. A few things to note about this update so far:
- Animals will escape your farms. Not sure if this will be fixed or if it’s the new normal.
- Iron golems!!!
- A jungle has been found in the far south. If you are hunting for Ocelots, you have to approach slowly, with raw fish in hand, and wait for them to come to you
- Zombies will try to break down your door. Take precautions.
Notice anything else, leave a comment so we can take it into account.